Provide Spontaneous Narrative Cues
While making regular skill check or attack, add some attribute Dice to inspire narrative cues to how the action succeeded or failed.
Play Mini Games
Bottoms up! (a drinking contest) – Players look at their constitution Modifiers and roll that many Attribute Dice +1. Whoever doesn’t roll a constitution that round, passes out. This continues until only 1 character is left of everyone passes out – YOU ARE LIMITED BY YOUR IMAGINATION! INVENT YOUR OWN MINI GAMES WITH ATTRIBUTE DICE.
Decide Randomized Effects
Poison effects – Roll 1 or all Attribute Dice when a character is poisoned to determine random effects. For example, a character is minus 3 to all rolled attributes until they are cured or recover.
Randomize Magical item buffs
Develop magical items with buffs which change each time they are used.
Randomize NPC’s Stats
Use Attribute Dice to randomly select NPC’s Top Attributes
Determine their type
This NPC is attracted to characters with high… roll and attribute die.
Decide who dies first
This creature is going to attack the character with the highest… roll an attribute die.